Self-Heal
Solo healing at 50/60/70% speed; -85/80/75% medkit consumption.
Fundamentally alters the game's dependency on teamwork by permitting solitary healing actions without a medkit inventory object. The base action speed operates at 50/60/70% of the standard collaborative rate. If a medkit is utilized, the item's charge consumption rate is slashed by 85/80/75%.
Tier
S
Faction
Survivor
Category
Healing
Tier Levels
I/II/III
Cooldown
Passive
Cost
Unlocked at Level 1
Effect
Fundamentally alters the game's dependency on teamwork by permitting solitary healing actions without a medkit inventory object. The base action speed operates at 50/60/70% of the standard collaborative rate. If a medkit is utilized, the item's charge consumption rate is slashed by 85/80/75%.