The field guide
Eight sections charting every layer of Violence District — from killer entities to survivor perks to generator math to the bi-weekly rank reset economy.
- 12 entries
Killers
The 1v5 monster archetypes. S-tier through C-tier ranked.
- 11 entries
Survivors
Five cooperating. Eleven archetypes. Three perks each.
- 50 entries
Perks
84 perks total. 46 survivor, 38 killer. Tier I/II/III scaling.
- 12 entries
Maps
Procedurally generated. Static layouts. Infinite geometry audit.
- 17 entries
Items
Toolboxes, medkits, flashlights. 16-charge baseline.
- 10 entries
Generators
Five to repair. 80 seconds baseline. Charge model = 1/s.
- 28 entries
Badges
Engine achievements. 5% rarities to 100% initialization.
- 9 entries
Updates
Patch notes, balance passes, expansion drops.